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Application Monitor

Exposes a common interface to implement error tracking in a game (via Crashlytics, Sentry or other similar tools). Packages may reference this module and use it if they require adding specific context or specific error logging, but most commonly this package will be used exclusively by the game projects.

How to integrate

  • Create an implementation of IApplicationMonitorAdapter.
  • Add it to the ApplicationMonitor static class.
  • Call the methods in ApplicationMonitor to give context and track events.