Application Monitor¶
Exposes a common interface to implement error tracking in a game (via Crashlytics, Sentry or other similar tools). Packages may reference this module and use it if they require adding specific context or specific error logging, but most commonly this package will be used exclusively by the game projects.
How to integrate¶
- Create an implementation of
IApplicationMonitorAdapter
. - Add it to the
ApplicationMonitor
static class. - Call the methods in
ApplicationMonitor
to give context and track events.